Social commerce typically refers to e-commerce that uses social media to help e-commerce transactions and activities, with classic examples such as Facebook commerce and Instagram commerce. Recently various novel forms of social commerce have become increasingly popular in China, which can be categorized into several types: content-sharing platforms, membership-based platforms, and team purchase platforms. These platforms can achieve great success and expand to a large scale rapidly. For example, Pinduoduo acquired over 200 million users in less than three years and the daily order volume ranks second in mainland China next to Taobao link. Beidian attained nearly 40 million users in less than 1.5 years.
Notably, most recent social commerce platforms are embedded within instant messaging platforms, i.e., WeChat under Chinese context, where the key drivers are mostly real-world relationships, especially close relationships. As such, these platforms penetrate and leverage existing real-world close social relationships and incorporate Chinese guanxi into market transactions, in contrary to traditional social commerce where key opinion leaders (e.g., brand, celebrity) play the leading role. These platforms are typically referred to as social e-commerce (in Chinese, 社交电商) in China. Social e-commerce has provided a unique and exciting avenue to investigate the interplay between social relationships and economic behaviors.
Here we present a series of research works to study recent emerging social e-commerce in China from the following two angles:
We draw upon an interdisciplinary approach bridging computer science and social science, with researchers from Tsinghua University, Stanford University, Harvard Business School, Kyoto University, City University of Hong Kong, etc.
We also released two datasets on social e-commerce to benefit the research community. link
To uncover the characteristics of social e-commerce, we comprehensively investigate social e-commerce from various perspectives. Specifically,
Based on understanding of social e-commerce mechanisms, we further proposed a series of novel algorithms for building more effective recommender systems on social e-commerce. Specifically, we tackled the following scenarios:
More details about our related publications can be found in link.
We open source the following two datasets to benefit the community.
Used in Fine-grained Social Recommendation, Cross-platform Social Recommendation and Word-of-mouth Recommendation
A. Sharing-and-Purchase: Sharer || Receiver || Item
B. Traditional-Purchase: User || Item
C. Social Relation: User
|| User
Our dataset are available at Github.
Used in Group-buying Recommendation
A. Successful Group-purchase Behavior: Launcher || Participant Users
|| Item
B. Failed Group-purchase Behavior: Launcher || Item
C. Social Relation: User || User
Our dataset are available at Github.